Stasis is Finally Getting Shattered in Destiny 2 TVovermind

December 2024 · 4 minute read

destiny 2 stasis

Stasis in Destiny 2 is no more! Bungie is no stranger to feedback from the community about how things are going in Destiny 2 and with a seemingly endless amount of feedback regarding the newest Subclass and damage type “Stasis,” it seemed more and more like Bungie wasn’t listening to the players. However, we now know that Bungie was just biding their time to reveal a heaping pile of changes coming to the Stasis Subclass across all three Guardian Classes. While some of these changes will also affect PvE content like raids, most of these changes are for the benefit of the PvP content like Trials, Iron Banner, and just Crucible in general. Hopefully this means that we can lean towards a completely separate sandbox for both PvE and PvP content in the future, but I suppose we’ll have to take what we can get for now. So, how bad is Stasis getting shattered next season?

Weapons up, Guardians

So, in the latest This Week at Bungie post, Sandbox Lead Kevin Yanes told us all a bit about Stasis and Bungie’s own vision for Guardian vs. Guardian combat. What Bungie really wants is for weapons to be the primary way players engage with combat, they want non-Super abilities to accentuate and/or augment combat, but not to be able to solve an encounter by themselves, they want abilities to have clear strengths, weaknesses, and counterplay, and to have build-crafting be rewarding within the moment-to-moment combat loop of Destiny. So, good news for those who want Crucible to have a renewed focus on weapons over abilities, but for players who rely solely on throwing grenades for Lord Shaxx and Saint-14, well, there’s always Mayhem.

Cold Fix

There is a hot fix that will be releasing on Thursday, June 3 that will make a ton of changes to Stasis and will hopefully balance it out in the Destiny 2  ecosystem, so let’s take a look at some of the changes that Bungie is making to equalize Stasis in the PvP sandbox:

General Stasis

Titan Behemoth

Hunter Revenant

Warlock Shadebinder

These are some great changes that Bungie is making to Stasis in Destiny 2 and will hopefully see Crucible in a much healthier state than it’s in right now, although there’s still a lot of work to be done. I’m just glad that Penumbral Blast didn’t get another range nerf…

Did you like this article? Follow us on Google News

Follow Us on Google News Follow Us

ncG1vNJzZmispqTDpr7MoqWdZpOkunC%2F05qqoqtdnsBussinmKWkqWK0psDToqWgZaOdrrXAxKucnWWZo3qlsdKtoKexXWd8